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如何用_beginthreadex()创建线程开发技术

IDCBT2022-01-06服务器技术人已围观

简介这篇文章主要讲解了“如何用_beginthreadex()创建线程”,文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习“如何用_beginthreadex()创建线

这篇文章主要讲解了“如何用_beginthreadex()创建线程”,文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习“如何用_beginthreadex()创建线程”吧!

一、使用_beginthreadex()             

需要的头文件支持#include         // for _beginthread()
需要的设置:ProjectàSetting-->C/C++-->User run-time library 选择Debug Multithreaded 或者Multithreaded。即使用: MTMTD

代码如下:     
 

#include <stdio.h>
#include <string>             // for STL string class
#include <windows.h>          // for HANDLE
#include <process.h>          // for _beginthread()
using namespace std;

class ThreadX
{
private:
  int loopStart;
  int loopEnd;
  int dispFrequency;
public:
  string threadName;

  ThreadX( int startValue, int endValue, int frequency )
  {
    loopStart = startValue;
    loopEnd = endValue;
    dispFrequency = frequency;
  }

  static unsigned __stdcall ThreadStaticEntryPoint(void * pThis)
  {
      ThreadX * pthX = (ThreadX*)pThis;   // the tricky cast
      pthX->ThreadEntryPoint();           // now call the true entry-point-function
      return 1;                              // the thread exit code
  }

  void ThreadEntryPoint()
  {
    for (int i = loopStart; i <= loopEnd; ++i)
    {
      if (i % dispFrequency == 0)
      {
          printf( "%s: i = %d\n", threadName.c_str(), i );
      }
    }
    printf( "%s thread terminating\n", threadName.c_str() );
  }
};


int main()
{
    ThreadX * o1 = new ThreadX( 0, 1, 2000 );

    HANDLE   hth2;
    unsigned  uiThread1ID;

    hth2 = (HANDLE)_beginthreadex( NULL,         // security
                                   0,            // stack size
                                   ThreadX::ThreadStaticEntryPoint,
                                   o1,           // arg list
                                   CREATE_SUSPENDED,  // so we can later call ResumeThread()
                                   &uiThread1ID );

    if ( hth2 == 0 )
        printf("Failed to create thread 1\n");

    DWORD   dwExitCode;
    GetExitCodeThread( hth2, &dwExitCode );  // should be STILL_ACTIVE = 0x00000103 = 259
    printf( "initial thread 1 exit code = %u\n", dwExitCode );

    o1->threadName = "t1";

    ThreadX * o2 = new ThreadX( -100000, 0, 2000 );

    HANDLE   hth3;
    unsigned  uiThread2ID;

    hth3 = (HANDLE)_beginthreadex( NULL,         // security
                                   0,            // stack size
                                   ThreadX::ThreadStaticEntryPoint,
                                   o2,           // arg list
                                   CREATE_SUSPENDED,  // so we can later call ResumeThread()
                                   &uiThread2ID );

    if ( hth3 == 0 )
        printf("Failed to create thread 2\n");

    GetExitCodeThread( hth3, &dwExitCode );  // should be STILL_ACTIVE = 0x00000103 = 259
    printf( "initial thread 2 exit code = %u\n", dwExitCode );

    o2->threadName = "t2";

    ResumeThread( hth2 );   // serves the purpose of Jaeschke's t1->Start()
    ResumeThread( hth3 );   

    WaitForSingleObject( hth2, INFINITE );
    WaitForSingleObject( hth3, INFINITE );

    GetExitCodeThread( hth2, &dwExitCode );
    printf( "thread 1 exited with code %u\n", dwExitCode );

    GetExitCodeThread( hth3, &dwExitCode );
    printf( "thread 2 exited with code %u\n", dwExitCode );

    CloseHandle( hth2 );
    CloseHandle( hth3 );

    delete o1;
    o1 = NULL;

    delete o2;
    o2 = NULL;

    printf("Primary thread terminating.\n");
    return 0;
}

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